Contents
Introduction
One of the first things you realize when programming small embedded systems is that you need to be able to trust your run time library. Over the years, I’ve collected lots of routines that have stood the test of time.
I’ve also had to write my own routines when the ones I could find were not compact enough, or somehow did not quite fit the application. Sometimes I even write code when I think it might be fun.
Yes, I thought writing a memory manager might be fun. But I soon found out that the saying “I know fun, and this is not it” applies to this kind of code. In spades.
After researching a number of other memory managers, I ended up using Joerg Wunsch’s allocator. But the performance of the free operation bugged me, and I felt I could do better. A large number of hours later, I have code that I think is pretty good.
I have some confidence in the code because I wrote a test suite that’s included at the end of the file. It’s not compiled when you build this code for use in a library. By using the test harness I was able to find and track down many bugs.
I’ve used this memory manager for my pbLua project. It’s a port of the Lua programming language to the LEGO MINDSTORMS NXT – an AT91SAM7 based device with 256K of FLASH and 64K of RAM.
The code is reproduced at the end of the webpage. Feel free to cut it out and use it in your own application.
Resources
Joerg Wunsch and the avr-libc provided the first malloc() implementation that I examined in detail.
Doug Lea’s paper on malloc() was another excellent reference and provides a lot of detail on advanced memory management techniques such as binning.
LICENSE.TXT
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// ---------------------------------------------------------------------------- // Copyright (c) 2007-2008 Ralph Hempel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // ---------------------------------------------------------------------------- |
umm_malloc.h
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// ---------------------------------------------------------------------------- // umm_malloc.h - a memory allocator for embedded systems (microcontrollers) // // See copyright notice in LICENSE.TXT // ---------------------------------------------------------------------------- #ifndef UMM_MALLOC_H #define UMM_MALLOC_H // ---------------------------------------------------------------------------- // A couple of macros to make packing structures less compiler dependent #define UMM_H_ATTPACKPRE #define UMM_H_ATTPACKSUF __attribute__((__packed__)) // ---------------------------------------------------------------------------- // A couple of macros to make it easier to protect the memory allocator // in a multitasking system. You should set these macros up to use whatever // your system uses for this purpose. You can disable interrupts entirely, or // just disable task switching - it's up to you // // NOTE WELL that these macros MUST be allowed to nest, because umm_free() is // called from within umm_malloc() #define UMM_CRITICAL_ENTRY() #define UMM_CRITICAL_EXIT() // ---------------------------------------------------------------------------- typedef struct UMM_HEAP_INFO_t { unsigned short int totalEntries; unsigned short int usedEntries; unsigned short int freeEntries; unsigned short int totalBlocks; unsigned short int usedBlocks; unsigned short int freeBlocks; } UMM_HEAP_INFO; extern UMM_HEAP_INFO heapInfo; extern char __umm_heap_start[]; extern char __umm_heap_end[]; extern size_t __umm_heap_size; void *umm_info( void *ptr, int force ); // ---------------------------------------------------------------------------- #endif // UMM_MALLOC_H |
dbglog.h
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// ---------------------------------------------------------------------------- // dbglog.h - A set of macros that cleans up code that needs to produce debug // or log information. // // See copyright notice in LICENSE.TXT // ---------------------------------------------------------------------------- // // There are macros to handle the following decreasing levels of detail: // // 6 = TRACE // 5 = DEBUG // 4 = CRITICAL // 3 = ERROR // 2 = WARNING // 1 = INFO // 0 = FORCE - The printf is always compiled in and is called only when // the first parameter to the macro is non-0 // // ---------------------------------------------------------------------------- // // The following #define should be set up before this file is included so // that we can be sure that the correct macros are defined. // // #define DBG_LOG_LEVEL x // ---------------------------------------------------------------------------- #ifndef DBG_LOG_LEVEL # error "DBG_LOG_LEVEL is not defined!" #endif // ---------------------------------------------------------------------------- // // FIXME: Currently the macros are defined at compile time, which means that // the debug level is fixed. It will be possible in later versions to // set up run time control of debug info at the expense of speed and // code size // ---------------------------------------------------------------------------- #undef DBG_LOG_TRACE #undef DBG_LOG_DEBUG #undef DBG_LOG_CRITICAL #undef DBG_LOG_ERROR #undef DBG_LOG_WARNING #undef DBG_LOG_INFO #undef DBG_LOG_FORCE // ---------------------------------------------------------------------------- #if DBG_LOG_LEVEL >= 6 # define DBG_LOG_TRACE( format, ... ) printf( format, ## __VA_ARGS__ ) #else # define DBG_LOG_TRACE( format, ... ) #endif #if DBG_LOG_LEVEL >= 5 # define DBG_LOG_DEBUG( format, ... ) printf( format, ## __VA_ARGS__ ) #else # define DBG_LOG_DEBUG( format, ... ) #endif #if DBG_LOG_LEVEL >= 4 # define DBG_LOG_CRITICAL( format, ... ) printf( format, ## __VA_ARGS__ ) #else # define DBG_LOG_CRITICAL( format, ... ) #endif #if DBG_LOG_LEVEL >= 3 # define DBG_LOG_ERROR( format, ... ) printf( format, ## __VA_ARGS__ ) #else # define DBG_LOG_ERROR( format, ... ) #endif #if DBG_LOG_LEVEL >= 2 # define DBG_LOG_WARNING( format, ... ) printf( format, ## __VA_ARGS__ ) #else # define DBG_LOG_WARNING( format, ... ) #endif #if DBG_LOG_LEVEL >= 1 # define DBG_LOG_INFO( format, ... ) printf( format, ## __VA_ARGS__ ) #else # define DBG_LOG_INFO( format, ... ) #endif #define DBG_LOG_FORCE( force, format, ... ) {if(force) {printf( format, ## __VA_ARGS__ );}} // ---------------------------------------------------------------------------- |
umm_malloc.c
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// ---------------------------------------------------------------------------- // umm_malloc.c - a memory allocator for embedded systems (microcontrollers) // // See copyright notice in LICENSE.TXT // ---------------------------------------------------------------------------- // // R.Hempel 2007-09-22 - Original // R.Hempel 2008-12-11 - Added MIT License biolerplate // - realloc() now looks to see if previous block is free // - made common operations functions // R.Hempel 2009-03-02 - Added macros to disable tasking // - Added function to dump heap and check for valid free // pointer // R.Hempel 2009-03-09 - Changed name to umm_malloc to avoid conflicts with // the mm_malloc() library functions // - Added some test code to assimilate a free block // with the very block if possible. Complicated and // not worth the grief. // ---------------------------------------------------------------------------- // // This is a memory management library specifically designed to work with the // ARM7 embedded processor, but it should work on many other 32 bit processors, // as well as 16 and 8 bit devices. // // ACKNOWLEDGEMENTS // // Joerg Wunsch and the avr-libc provided the first malloc() implementation // that I examined in detail. // // http://www.nongnu.org/avr-libc // // Doug Lea's paper on malloc() was another excellent reference and provides // a lot of detail on advanced memory management techniques such as binning. // // http://g.oswego.edu/dl/html/malloc.html // // Bill Dittman provided excellent suggestions, including macros to support // using these functions in critical sections, and for optimizing realloc() // further by checking to see if the previous block was free and could be // used for the new block size. This can help to reduce heap fragmentation // significantly. // // Yaniv Ankin suggested that a way to dump the current heap condition // might be useful. I combined this with an idea from plarroy to also // allow checking a free pointer to make sure it's valid. // // ---------------------------------------------------------------------------- // // The memory manager assumes the following things: // // 1. The standard POSIX compliant malloc/realloc/free semantics are used // 2. All memory used by the manager is allocated at link time, it is aligned // on a 32 bit boundary, it is contiguous, and its extent (start and end // address) is filled in by the linker. // 3. All memory used by the manager is initialized to 0 as part of the // runtime startup routine. No other initialization is required. // // The fastest linked list implementations use doubly linked lists so that // its possible to insert and delete blocks in constant time. This memory // manager keeps track of both free and used blocks in a doubly linked list. // // Most memory managers use some kind of list structure made up of pointers // to keep track of used - and sometimes free - blocks of memory. In an // embedded system, this can get pretty expensive as each pointer can use // up to 32 bits. // // In most embedded systems there is no need for managing large blocks // of memory dynamically, so a full 32 bit pointer based data structure // for the free and used block lists is wasteful. A block of memory on // the free list would use 16 bytes just for the pointers! // // This memory management library sees the malloc heap as an array of blocks, // and uses block numbers to keep track of locations. The block numbers are // 15 bits - which allows for up to 32767 blocks of memory. The high order // bit marks a block as being either free or in use, which will be explained // later. // // The result is that a block of memory on the free list uses just 8 bytes // instead of 16. // // In fact, we go even one step futher when we realize that the free block // index values are available to store data when the block is allocated. // // The overhead of an allocated block is therefore just 4 bytes. // // Each memory block holds 8 bytes, and there are up to 32767 blocks // available, for about 256K of heap space. If that's not enough, you // can always add more data bytes to the body of the memory block // at the expense of free block size overhead. // // There are a lot of little features and optimizations in this memory // management system that makes it especially suited to small embedded, but // the best way to appreciate them is to review the data structures and // algorithms used, so let's get started. // // ---------------------------------------------------------------------------- // // We have a general notation for a block that we'll use to describe the // different scenarios that our memory allocation algorithm must deal with: // // +----+----+----+----+ // c |* n | p | nf | pf | // +----+----+----+----+ // // Where - c is the index of this block // * is the indicator for a free block // n is the index of the next block in the heap // p is the index of the previous block in the heap // nf is the index of the next block in the free list // pf is the index of the previous block in the free list // // The fact that we have forward and backward links in the block descriptors // means that malloc() and free() operations can be very fast. It's easy // to either allocate the whole free item to a new block or to allocate part // of the free item and leave the rest on the free list without traversing // the list from front to back first. // // The entire block of memory used by the heap is assumed to be initialized // to 0. The very first block in the heap is special - it't the head of the // free block list. It is never assimilated with a free block (more on this // later). // // Once a block has been allocated to the application, it looks like this: // // +----+----+----+----+ // c | n | p | ... | // +----+----+----+----+ // // Where - c is the index of this block // n is the index of the next block in the heap // p is the index of the previous block in the heap // // Note that the free list information is gone, because it's now being used to // store actual data for the application. It would have been nice to store // the next and previous free list indexes as well, but that would be a waste // of space. If we had even 500 items in use, that would be 2,000 bytes for // free list information. We simply can't afford to waste that much. // // The address of the ... area is what is returned to the application // for data storage. // // The following sections describe the scenarios encountered during the // operation of the library. There are two additional notation conventions: // // ?? inside a pointer block means that the data is irrelevant. We don't care // about it because we don't read or modify it in the scenario being // described. // // ... between memory blocks indicates zero or more additional blocks are // allocated for use by the upper block. // // And while we're talking about "upper" and "lower" blocks, we should make // a comment about adresses. In the diagrams, a block higher up in the // picture is at a lower address. And the blocks grow downwards their // block index increases as does their physical address. // // Finally, there's one very important characteristic of the individual // blocks that make up the heap - there can never be two consecutive free // memory blocks, but there can be consecutive used memory blocks. // // The reason is that we always want to have a short free list of the // largest possible block sizes. By always assimilating a newly freed block // with adjacent free blocks, we maximize the size of each free memory area. // //--------------------------------------------------------------------------- // // Operation of malloc right after system startup // // As part of the system startup code, all of the heap has been cleared. // // During the very first malloc operation, we start traversing the free list // starting at index 0. The index of the next free block is 0, which means // we're at the end of the list! // // At this point, the malloc has a special test that checks if the current // block index is 0, which it is. This special case initializes the free // list to point at block index 1. // // BEFORE AFTER // // +----+----+----+----+ +----+----+----+----+ // 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 1 | 0 | // +----+----+----+----+ +----+----+----+----+ // +----+----+----+----+ // 1 | 0 | 0 | 0 | 0 | // +----+----+----+----+ // // The heap is now ready to complete the first malloc operation. // // ---------------------------------------------------------------------------- // // Operation of malloc when we have reached the end of the free list and // there is no block large enough to accommodate the request. // // This happens at the very first malloc operation, or any time the free // list is traversed and no free block large enough for the request is // found. // // The current block pointer will be at the end of the free list, and we // know we're at the end of the list because the nf index is 0, like this: // // BEFORE AFTER // // +----+----+----+----+ +----+----+----+----+ // pf |*?? | ?? | cf | ?? | pf |*?? | ?? | lf | ?? | // +----+----+----+----+ +----+----+----+----+ // ... ... // +----+----+----+----+ +----+----+----+----+ // p | cf | ?? | ... | p | cf | ?? | ... | // +----+----+----+----+ +----+----+----+----+ // +----+----+----+----+ +----+----+----+----+ // cf | 0 | p | 0 | pf | c | lf | p | ... | // +----+----+----+----+ +----+----+----+----+ // +----+----+----+----+ // lf | 0 | cf | 0 | pf | // +----+----+----+----+ // // As we walk the free list looking for a block of size b or larger, we get // to cf, which is the last item in the free list. We know this because the // next index is 0. // // So we're going to turn cf into the new block of memory, and then create // a new block that represents the last free entry (lf) and adjust the prev // index of lf to point at the block we just created. We also need to adjust // the next index of the new block (c) to point to the last free block. // // Note that the next free index of the pf block must point to the new lf // because cf is no longer a free block! // // ---------------------------------------------------------------------------- // // Operation of malloc when we have found a block (cf) that will fit the // current request of b units exactly. // // This one is pretty easy, just clear the free list bit in the current // block and unhook it from the free list. // // BEFORE AFTER // // +----+----+----+----+ +----+----+----+----+ // pf |*?? | ?? | cf | ?? | pf |*?? | ?? | nf | ?? | // +----+----+----+----+ +----+----+----+----+ // ... ... // +----+----+----+----+ +----+----+----+----+ // p | cf | ?? | ... | p | cf | ?? | ... | // +----+----+----+----+ +----+----+----+----+ // +----+----+----+----+ +----+----+----+----+ Clear the free // cf |* n | p | nf | pf | cf | n | p | .. | list bit here // +----+----+----+----+ +----+----+----+----+ // +----+----+----+----+ +----+----+----+----+ // n | ?? | cf | ... | n | ?? | cf | ... | // +----+----+----+----+ +----+----+----+----+ // ... ... // +----+----+----+----+ +----+----+----+----+ // nf |*?? | ?? | ?? | cf | nf | ?? | ?? | ?? | pf | // +----+----+----+----+ +----+----+----+----+ // // Unhooking from the free list is accomplished by adjusting the next and // prev free list index values in the pf and nf blocks. // // ---------------------------------------------------------------------------- // // Operation of malloc when we have found a block that will fit the current // request of b units with some left over. // // We'll allocate the new block at the END of the current free block so we // don't have to change ANY free list pointers. // // BEFORE AFTER // // +----+----+----+----+ +----+----+----+----+ // pf |*?? | ?? | cf | ?? | pf |*?? | ?? | cf | ?? | // +----+----+----+----+ +----+----+----+----+ // ... ... // +----+----+----+----+ +----+----+----+----+ // p | cf | ?? | ... | p | cf | ?? | ... | // +----+----+----+----+ +----+----+----+----+ // +----+----+----+----+ +----+----+----+----+ // cf |* n | p | nf | pf | cf |* c | p | nf | pf | // +----+----+----+----+ +----+----+----+----+ // +----+----+----+----+ This is the new // c | n | cf | .. | block at cf+b // +----+----+----+----+ // +----+----+----+----+ +----+----+----+----+ // n | ?? | cf | ... | n | ?? | c | ... | // +----+----+----+----+ +----+----+----+----+ // ... ... // +----+----+----+----+ +----+----+----+----+ // nf |*?? | ?? | ?? | cf | nf | ?? | ?? | ?? | pf | // +----+----+----+----+ +----+----+----+----+ // // This one is prety easy too, except we don't need to mess with the // free list indexes at all becasue we'll allocate the new block at the // end of the current free block. We do, however have to adjust the // indexes in cf, c, and n. // // ---------------------------------------------------------------------------- // // That covers the initialization and all possible malloc scenarios, so now // we need to cover the free operation possibilities... // // The operation of free depends on the position of the current block being // freed relative to free list items immediately above or below it. The code // works like this: // // if next block is free // assimilate with next block already on free list // if prev block is free // assimilate with prev block already on free list // else // put current block at head of free list // // ---------------------------------------------------------------------------- // // Step 1 of the free operation checks if the next block is free, and if it // is then insert this block into the free list and assimilate the next block // with this one. // // Note that c is the block we are freeing up, cf is the free block that // follows it. // // BEFORE AFTER // // +----+----+----+----+ +----+----+----+----+ // pf |*?? | ?? | cf | ?? | pf |*?? | ?? | nf | ?? | // +----+----+----+----+ +----+----+----+----+ // ... ... // +----+----+----+----+ +----+----+----+----+ // p | c | ?? | ... | p | c | ?? | ... | // +----+----+----+----+ +----+----+----+----+ // +----+----+----+----+ +----+----+----+----+ This block is // c | cf | p | ... | c | nn | p | ... | disconnected // +----+----+----+----+ +----+----+----+----+ from free list, // +----+----+----+----+ assimilated with // cf |*nn | c | nf | pf | the next, and // +----+----+----+----+ ready for step 2 // +----+----+----+----+ +----+----+----+----+ // nn | ?? | cf | ?? | ?? | nn | ?? | c | ... | // +----+----+----+----+ +----+----+----+----+ // ... ... // +----+----+----+----+ +----+----+----+----+ // nf |*?? | ?? | ?? | cf | nf |*?? | ?? | ?? | pf | // +----+----+----+----+ +----+----+----+----+ // // Take special note that the newly assimilated block (c) is completely // disconnected from the free list, and it does not have its free list // bit set. This is important as we move on to step 2 of the procedure... // // ---------------------------------------------------------------------------- // // Step 2 of the free operation checks if the prev block is free, and if it // is then assimilate it with this block. // // Note that c is the block we are freeing up, pf is the free block that // precedes it. // // BEFORE AFTER // // +----+----+----+----+ +----+----+----+----+ This block has // pf |* c | ?? | nf | ?? | pf |* n | ?? | nf | ?? | assimilated the // +----+----+----+----+ +----+----+----+----+ current block // +----+----+----+----+ // c | n | pf | ... | // +----+----+----+----+ // +----+----+----+----+ +----+----+----+----+ // n | ?? | c | ... | n | ?? | pf | ?? | ?? | // +----+----+----+----+ +----+----+----+----+ // ... ... // +----+----+----+----+ +----+----+----+----+ // nf |*?? | ?? | ?? | pf | nf |*?? | ?? | ?? | pf | // +----+----+----+----+ +----+----+----+----+ // // Nothing magic here, except that when we're done, the current block (c) // is gone since it's been absorbed into the previous free block. Note that // the previous step guarantees that the next block (n) is not free. // // ---------------------------------------------------------------------------- // // Step 3 of the free operation only runs if the previous block is not free. // it just inserts the current block to the head of the free list. // // Remember, 0 is always the first block in the memory heap, and it's always // head of the free list! // // BEFORE AFTER // // +----+----+----+----+ +----+----+----+----+ // 0 | ?? | ?? | nf | 0 | 0 | ?? | ?? | c | 0 | // +----+----+----+----+ +----+----+----+----+ // ... ... // +----+----+----+----+ +----+----+----+----+ // p | c | ?? | ... | p | c | ?? | ... | // +----+----+----+----+ +----+----+----+----+ // +----+----+----+----+ +----+----+----+----+ // c | n | p | .. | c |* n | p | nf | 0 | // +----+----+----+----+ +----+----+----+----+ // +----+----+----+----+ +----+----+----+----+ // n | ?? | c | ... | n | ?? | c | ... | // +----+----+----+----+ +----+----+----+----+ // ... ... // +----+----+----+----+ +----+----+----+----+ // nf |*?? | ?? | ?? | 0 | nf |*?? | ?? | ?? | c | // +----+----+----+----+ +----+----+----+----+ // // Again, nothing spectacular here, we're simply adjusting a few pointers // to make the most recently freed block the first item in the free list. // // That's because finding the previous free block would mean a reverse // traversal of blocks until we found a free one, and it's just easier to // put it at the head of the list. No traversal is needed. // // ---------------------------------------------------------------------------- // // Finally, we can cover realloc, which has the following basic operation. // // The first thing we do is assimilate up with the next free block of // memory if possible. This step might help if we're resizing to a bigger // block of memory. It also helps if we're downsizing and creating a new // free block with the leftover memory. // // First we check to see if the next block is free, and we assimilate it // to this block if it is. If the previous block is also free, and if // combining it with the current block would satisfy the request, then we // assimilate with that block and move the current data down to the new // location. // // Assimilating with the previous free block and moving the data works // like this: // // BEFORE AFTER // // +----+----+----+----+ +----+----+----+----+ // pf |*?? | ?? | cf | ?? | pf |*?? | ?? | nf | ?? | // +----+----+----+----+ +----+----+----+----+ // ... ... // +----+----+----+----+ +----+----+----+----+ // cf |* c | ?? | nf | pf | c | n | ?? | ... | The data gets // +----+----+----+----+ +----+----+----+----+ moved from c to // +----+----+----+----+ the new data area // c | n | cf | ... | in cf, then c is // +----+----+----+----+ adjusted to cf // +----+----+----+----+ +----+----+----+----+ // n | ?? | c | ... | n | ?? | c | ?? | ?? | // +----+----+----+----+ +----+----+----+----+ // ... ... // +----+----+----+----+ +----+----+----+----+ // nf |*?? | ?? | ?? | cf | nf |*?? | ?? | ?? | pf | // +----+----+----+----+ +----+----+----+----+ // // // Once we're done that, there are three scenarios to consider: // // 1. The current block size is exactly the right size, so no more work is // needed. // // 2. The current block is bigger than the new required size, so carve off // the excess and add it to the free list. // // 3. The current block is still smaller than the required size, so malloc // a new block of the correct size and copy the current data into the new // block before freeing the current block. // // The only one of these scenarios that involves an operation that has not // yet been described is the second one, and it's shown below: // // BEFORE AFTER // // +----+----+----+----+ +----+----+----+----+ // p | c | ?? | ... | p | c | ?? | ... | // +----+----+----+----+ +----+----+----+----+ // +----+----+----+----+ +----+----+----+----+ // c | n | p | ... | c | s | p | ... | // +----+----+----+----+ +----+----+----+----+ // +----+----+----+----+ This is the // s | n | c | .. | new block at // +----+----+----+----+ c+blocks // +----+----+----+----+ +----+----+----+----+ // n | ?? | c | ... | n | ?? | s | ... | // +----+----+----+----+ +----+----+----+----+ // // Then we call free() with the adress of the data portion of the new // block (s) which adds it to the free list. // // ---------------------------------------------------------------------------- #include <stddef.h> #include <stdlib.h> #include <stdio.h> #include <string.h> #include "umm_malloc.h" // ---------------------------------------------------------------------------- // // There are a number of defines you can set at compile time that affect how // the memory allocator will operate. In GNU C, you set these compile time // defines like this: // // -D UMM_TEST_MAIN // // Set this if you want to compile in the test suite at the end of this file. // If you do set this variable, then the function names are left alone as // umm_malloc() umm_free() and umm_realloc() so that they cannot be confused // with the C runtime functions malloc() free() and realloc() // // If you leave this variable unset, then the function names become malloc() // free() and realloc() so that they can be used as the C runtime functions // in an embedded environment. // // -D UMM_BEST_FIT (defualt) // // Set this if you want to use a best-fit algorithm for allocating new // blocks // // -D UMM_FIRST_FIT // // Set this if you want to use a first-fit algorithm for allocating new // blocks // // -D UMM_DBG_LOG_LEVEL=n // // Set n to a value from 0 to 6 depending on how verbose you want the debug // log to be // // ---------------------------------------------------------------------------- // // Support for this library in a multitasking environment is provided when // you add bodies to the UMM_CRITICAL_ENTRY and UMM_CRITICAL_EXIT macros // in umm_malloc.h // // ---------------------------------------------------------------------------- #ifndef UMM_FIRST_FIT # ifndef UMM_BEST_FIT # define UMM_BEST_FIT # endif #endif #ifndef UMM_DBG_LOG_LEVEL # undef DBG_LOG_LEVEL # define DBG_LOG_LEVEL 0 #else # undef DBG_LOG_LEVEL # define DBG_LOG_LEVEL UMM_DBG_LOG_LEVEL #endif #include "dbglog.h" // ---------------------------------------------------------------------------- UMM_H_ATTPACKPRE typedef struct umm_ptr_t { unsigned short int next; unsigned short int prev; } UMM_H_ATTPACKSUF umm_ptr; UMM_H_ATTPACKPRE typedef struct umm_block_t { union { umm_ptr used; } header; union { umm_ptr free; unsigned char data[4]; } body; } UMM_H_ATTPACKSUF umm_block; #define UMM_FREELIST_MASK (0x8000) #define UMM_BLOCKNO_MASK (0x7FFF) // ---------------------------------------------------------------------------- #ifndef UMM_TEST_MAIN #define umm_free free #define umm_malloc malloc #define umm_realloc realloc extern umm_block umm_heap[]; // Note that _UMM_NUMBLOCKS is a value that is computed at link time, and // it represents the number of blocks available for the memory manager. extern unsigned short int _UMM_NUMBLOCKS; // Link time calculations assign values to symbols, but you can't take // the value of something filled in at link time, you can only get its // address. // // That's why we take the address of _UMM_NUMBLOCKS and assign it to // the constant value umm_numblocks. const unsigned int umm_numblocks = (unsigned int)(&_UMM_NUMBLOCKS); #define UMM_NUMBLOCKS (umm_numblocks) #else umm_block umm_heap[2600]; const unsigned short int umm_numblocks = sizeof(umm_heap)/sizeof(umm_block); #define UMM_NUMBLOCKS (umm_numblocks) #endif // ---------------------------------------------------------------------------- #define UMM_BLOCK(b) (umm_heap[b]) #define UMM_NBLOCK(b) (UMM_BLOCK(b).header.used.next) #define UMM_PBLOCK(b) (UMM_BLOCK(b).header.used.prev) #define UMM_NFREE(b) (UMM_BLOCK(b).body.free.next) #define UMM_PFREE(b) (UMM_BLOCK(b).body.free.prev) #define UMM_DATA(b) (UMM_BLOCK(b).body.data) // ---------------------------------------------------------------------------- // One of the coolest things about this little library is that it's VERY // easy to get debug information about the memory heap by simply iterating // through all of the memory blocks. // // As you go through all the blocks, you can check to see if it's a free // block by looking at the high order bit of the next block index. You can // also see how big the block is by subtracting the next block index from // the current block number. // // The umm_info function does all of that and makes the results available // in the heapInfo structure. // ---------------------------------------------------------------------------- UMM_HEAP_INFO heapInfo; void *umm_info( void *ptr, int force ) { unsigned short int blockNo = 0; // Protect the critical section... // UMM_CRITICAL_ENTRY(); // Clear out all of the entries in the heapInfo structure before doing // any calculations.. // memset( &heapInfo, 0, sizeof( heapInfo ) ); DBG_LOG_FORCE( force, "\n\nDumping the umm_heap...\n" ); DBG_LOG_FORCE( force, "|0x%08x|B %5i|NB %5i|PB %5i|Z %5i|NF %5i|PF %5i|\n", (unsigned int)(&UMM_BLOCK(blockNo)), blockNo, UMM_NBLOCK(blockNo) & UMM_BLOCKNO_MASK, UMM_PBLOCK(blockNo), (UMM_NBLOCK(blockNo) & UMM_BLOCKNO_MASK )-blockNo, UMM_NFREE(blockNo), UMM_PFREE(blockNo) ); // Now loop through the block lists, and keep track of the number and size // of used and free blocks. The terminating condition is an nb pointer with // a value of zero... blockNo = UMM_NBLOCK(blockNo) & UMM_BLOCKNO_MASK; while( UMM_NBLOCK(blockNo) & UMM_BLOCKNO_MASK ) { ++heapInfo.totalEntries; heapInfo.totalBlocks += (UMM_NBLOCK(blockNo) & UMM_BLOCKNO_MASK )-blockNo; // Is this a free block? if( UMM_NBLOCK(blockNo) & UMM_FREELIST_MASK ) { ++heapInfo.freeEntries; heapInfo.freeBlocks += (UMM_NBLOCK(blockNo) & UMM_BLOCKNO_MASK )-blockNo; DBG_LOG_FORCE( force, "|0x%08x|B %5i|NB %5i|PB %5i|Z %5i|NF %5i|PF %5i|\n", (unsigned int)(&UMM_BLOCK(blockNo)), blockNo, UMM_NBLOCK(blockNo) & UMM_BLOCKNO_MASK, UMM_PBLOCK(blockNo), (UMM_NBLOCK(blockNo) & UMM_BLOCKNO_MASK )-blockNo, UMM_NFREE(blockNo), UMM_PFREE(blockNo) ); // Does this block address match the ptr we may be trying to free? if( ptr == &UMM_BLOCK(blockNo) ) { // Release the critical section... // UMM_CRITICAL_EXIT(); return( ptr ); } } else { ++heapInfo.usedEntries; heapInfo.usedBlocks += (UMM_NBLOCK(blockNo) & UMM_BLOCKNO_MASK )-blockNo; DBG_LOG_FORCE( force, "|0x%08x|B %5i|NB %5i|PB %5i|Z %5i|\n", (unsigned int)(&UMM_BLOCK(blockNo)), blockNo, UMM_NBLOCK(blockNo) & UMM_BLOCKNO_MASK, UMM_PBLOCK(blockNo), (UMM_NBLOCK(blockNo) & UMM_BLOCKNO_MASK )-blockNo ); } blockNo = UMM_NBLOCK(blockNo) & UMM_BLOCKNO_MASK; } // Update the accounting totals with information from the last block, the // rest must be free! heapInfo.freeBlocks += UMM_NUMBLOCKS-blockNo; heapInfo.totalBlocks += UMM_NUMBLOCKS-blockNo; DBG_LOG_FORCE( force, "|0x%08x|B %5i|NB %5i|PB %5i|Z %5i|NF %5i|PF %5i|\n", (unsigned int)(&UMM_BLOCK(blockNo)), blockNo, UMM_NBLOCK(blockNo) & UMM_BLOCKNO_MASK, UMM_PBLOCK(blockNo), UMM_NUMBLOCKS-blockNo, UMM_NFREE(blockNo), UMM_PFREE(blockNo) ); DBG_LOG_FORCE( force, "Total Entries %5i Used Entries %5i Free Entries %5i\n", heapInfo.totalEntries, heapInfo.usedEntries, heapInfo.freeEntries ); DBG_LOG_FORCE( force, "Total Blocks %5i Used Blocks %5i Free Blocks %5i\n", heapInfo.totalBlocks, heapInfo.usedBlocks, heapInfo.freeBlocks ); // Release the critical section... // UMM_CRITICAL_EXIT(); return( NULL ); } // ---------------------------------------------------------------------------- static unsigned short int umm_blocks( size_t size ) { // The calculation of the block size is not too difficult, but there are // a few little things that we need to be mindful of. // // When a block removed from the free list, the space used by the free // pointers is available for data. That's what the first calculation // of size is doing. if( size <= (sizeof(((umm_block *)0)->body)) ) return( 1 ); // If it's for more than that, then we need to figure out the number of // additional whole blocks the size of an umm_block are required. size -= ( 1 + (sizeof(((umm_block *)0)->body)) ); return( 2 + size/(sizeof(umm_block)) ); } // ---------------------------------------------------------------------------- static void umm_make_new_block( unsigned short int c, unsigned short int blocks, unsigned short int freemask ) { UMM_NBLOCK(c+blocks) = UMM_NBLOCK(c) & UMM_BLOCKNO_MASK; UMM_PBLOCK(c+blocks) = c; UMM_PBLOCK(UMM_NBLOCK(c) & UMM_BLOCKNO_MASK) = (c+blocks); UMM_NBLOCK(c) = (c+blocks) | freemask; } // ---------------------------------------------------------------------------- static void umm_disconnect_from_free_list( unsigned short int c ) { // Disconnect this block from the FREE list UMM_NFREE(UMM_PFREE(c)) = UMM_NFREE(c); UMM_PFREE(UMM_NFREE(c)) = UMM_PFREE(c); // And clear the free block indicator UMM_NBLOCK(c) &= (~UMM_FREELIST_MASK); } // ---------------------------------------------------------------------------- static void umm_assimilate_up( unsigned short int c ) { if( UMM_NBLOCK(UMM_NBLOCK(c)) & UMM_FREELIST_MASK ) { // The next block is a free block, so assimilate up and remove it from // the free list DBG_LOG_DEBUG( "Assimilate up to next block, which is FREE\n" ); // Disconnect the next block from the FREE list umm_disconnect_from_free_list( UMM_NBLOCK(c) ); // Assimilate the next block with this one UMM_PBLOCK(UMM_NBLOCK(UMM_NBLOCK(c)) & UMM_BLOCKNO_MASK) = c; UMM_NBLOCK(c) = UMM_NBLOCK(UMM_NBLOCK(c)) & UMM_BLOCKNO_MASK; } } // ---------------------------------------------------------------------------- static unsigned short int umm_assimilate_down( unsigned short int c, unsigned short int freemask ) { UMM_NBLOCK(UMM_PBLOCK(c)) = UMM_NBLOCK(c) | freemask; UMM_PBLOCK(UMM_NBLOCK(c)) = UMM_PBLOCK(c); return( UMM_PBLOCK(c) ); } // ---------------------------------------------------------------------------- void umm_free( void *ptr ) { unsigned short int c; // If we're being asked to free a NULL pointer, well that's just silly! if( (void *)0 == ptr ) { DBG_LOG_DEBUG( "free a null pointer -> do nothing\n" ); return; } // FIXME: At some point it might be a good idea to add a check to make sure // that the pointer we're being asked to free up is actually within // the umm_heap! // // NOTE: See the new umm_info() function that you can use to see if a ptr is // on the free list! // Protect the critical section... // UMM_CRITICAL_ENTRY(); // Figure out which block we're in. Note the use of truncated division... c = (ptr-(void *)(&(umm_heap[0])))/sizeof(umm_block); DBG_LOG_DEBUG( "Freeing block %6i\n", c ); // Now let's assimilate this block with the next one if possible. umm_assimilate_up( c ); // Then assimilate with the previous block if possible if( UMM_NBLOCK(UMM_PBLOCK(c)) & UMM_FREELIST_MASK ) { DBG_LOG_DEBUG( "Assimilate down to next block, which is FREE\n" ); c = umm_assimilate_down(c, UMM_FREELIST_MASK); } else { // The previous block is not a free block, so add this one to the head // of the free list DBG_LOG_DEBUG( "Just add to head of free list\n" ); UMM_PFREE(UMM_NFREE(0)) = c; UMM_NFREE(c) = UMM_NFREE(0); UMM_PFREE(c) = 0; UMM_NFREE(0) = c; UMM_NBLOCK(c) |= UMM_FREELIST_MASK; } #if(0) // The following is experimental code that checks to see if the block we just // freed can be assimilated with the very last block - it's pretty convoluted in // terms of block index manipulation, and has absolutely no effect on heap // fragmentation. I'm not sure that it's worth including but I've left it // here for posterity. if( 0 == UMM_NBLOCK(UMM_NBLOCK(c) & UMM_BLOCKNO_MASK ) ) { if( UMM_PBLOCK(UMM_NBLOCK(c) & UMM_BLOCKNO_MASK) != UMM_PFREE(UMM_NBLOCK(c) & UMM_BLOCKNO_MASK) ) { UMM_NFREE(UMM_PFREE(UMM_NBLOCK(c) & UMM_BLOCKNO_MASK)) = c; UMM_NFREE(UMM_PFREE(c)) = UMM_NFREE(c); UMM_PFREE(UMM_NFREE(c)) = UMM_PFREE(c); UMM_PFREE(c) = UMM_PFREE(UMM_NBLOCK(c) & UMM_BLOCKNO_MASK); } UMM_NFREE(c) = 0; UMM_NBLOCK(c) = 0; } #endif // Release the critical section... // UMM_CRITICAL_EXIT(); } // ---------------------------------------------------------------------------- void *umm_malloc( size_t size ) { unsigned short int blocks; volatile unsigned short int blockSize; unsigned short int bestSize; unsigned short int bestBlock; unsigned short int cf; // the very first thing we do is figure out if we're being asked to allocate // a size of 0 - and if we are we'll simply return a null pointer. if not // then reduce the size by 1 byte so that the subsequent calculations on // the number of blocks to allocate are easier... if( 0 == size ) { DBG_LOG_DEBUG( "malloc a block of 0 bytes -> do nothing\n" ); return( (void *)NULL ); } // Protect the critical section... // UMM_CRITICAL_ENTRY(); blocks = umm_blocks( size ); // Now we can scan through the free list until we find a space that's big // enough to hold the number of blocks we need. // // This part may be customized to be a best-fit, worst-fit, or first-fit // algorithm cf = UMM_NFREE(0); bestBlock = UMM_NFREE(0); bestSize = 0x7FFF; while( UMM_NFREE(cf) ) { blockSize = (UMM_NBLOCK(cf) & UMM_BLOCKNO_MASK) - cf; DBG_LOG_TRACE( "Looking at block %6i size %6i\n", cf, blockSize ); #if defined UMM_FIRST_FIT // This is the first block that fits! if( (blockSize >= blocks) ) break; #elif defined UMM_BEST_FIT if( (blockSize >= blocks) && (blockSize < bestSize) ) { bestBlock = cf; bestSize = blockSize; } #endif cf = UMM_NFREE(cf); } if( 0x7FFF != bestSize ) { cf = bestBlock; blockSize = bestSize; } if( UMM_NBLOCK(cf) & UMM_BLOCKNO_MASK ) { // This is an existing block in the memory heap, we just need to split off // what we need, unlink it from the free list and mark it as in use, and // link the rest of the block back into the freelist as if it was a new // block on the free list... if( blockSize == blocks ) { // It's an exact fit and we don't neet to split off a block. DBG_LOG_DEBUG( "Allocating %6i blocks starting at %6i - exact\n", blocks, cf ); // Disconnect this block from the FREE list umm_disconnect_from_free_list( cf ); } else { // It's not an exact fit and we need to split off a block. DBG_LOG_DEBUG( "Allocating %6i blocks starting at %6i - existing\n", blocks, cf ); umm_make_new_block( cf, blockSize-blocks, UMM_FREELIST_MASK ); cf += blockSize-blocks; } } else { // We're at the end of the heap - allocate a new block, but check to see if // there's enough memory left for the requested block! Actually, we may need // one more than that if we're initializing the umm_heap for the first // time, which happens in the next conditional... if( UMM_NUMBLOCKS <= cf+blocks+1 ) { DBG_LOG_DEBUG( "Can't allocate %5i blocks at %5i\n", blocks, cf ); // Release the critical section... // UMM_CRITICAL_EXIT(); return( (void *)NULL ); } // Now check to see if we need to initialize the free list...this assumes // that the BSS is set to 0 on startup. We should rarely get to the end of // the free list so this is the "cheapest" place to put the initialization! if( 0 == cf ) { DBG_LOG_DEBUG( "Initializing malloc free block pointer\n" ); UMM_NBLOCK(0) = 1; UMM_NFREE(0) = 1; cf = 1; } DBG_LOG_DEBUG( "Allocating %6i blocks starting at %6i - new \n", blocks, cf ); UMM_NFREE(UMM_PFREE(cf)) = cf+blocks; memcpy( &UMM_BLOCK(cf+blocks), &UMM_BLOCK(cf), sizeof(umm_block) ); UMM_NBLOCK(cf) = cf+blocks; UMM_PBLOCK(cf+blocks) = cf; } // Release the critical section... // UMM_CRITICAL_EXIT(); return( (void *)&UMM_DATA(cf) ); } // ---------------------------------------------------------------------------- void *umm_realloc( void *ptr, size_t size ) { unsigned short int blocks; unsigned short int blockSize; unsigned short int c; size_t curSize; // This code looks after the case of a NULL value for ptr. The ANSI C // standard says that if ptr is NULL and size is non-zero, then we've // got to work the same a malloc(). If size is also 0, then our version // of malloc() returns a NULL pointer, which is OK as far as the ANSI C // standard is concerned. if( ((void *)NULL == ptr) ) { DBG_LOG_DEBUG( "realloc the NULL pointer - call malloc()\n" ); return( umm_malloc(size) ); } // Now we're sure that we have a non_NULL ptr, but we're not sure what // we should do with it. If the size is 0, then the ANSI C standard says that // we should operate the same as free. if( 0 == size ) { DBG_LOG_DEBUG( "realloc to 0 size, just free the block\n" ); umm_free( ptr ); return( (void *)NULL ); } // Protect the critical section... // UMM_CRITICAL_ENTRY(); // Otherwise we need to actually do a reallocation. A naiive approach // would be to malloc() a new block of the correct size, copy the old data // to the new block, and then free the old block. // // While this will work, we end up doing a lot of possibly unnecessary // copying. So first, let's figure out how many blocks we'll need. blocks = umm_blocks( size ); // Figure out which block we're in. Note the use of truncated division... c = (ptr-(void *)(&(umm_heap[0])))/sizeof(umm_block); // Figure out how big this block is... blockSize = (UMM_NBLOCK(c) - c); // Figure out how many bytes are in this block curSize = (blockSize*sizeof(umm_block))-(sizeof(((umm_block *)0)->header)); // Ok, now that we're here, we know the block number of the original chunk // of memory, and we know how much new memory we want, and we know the original // block size... if( blockSize == blocks ) { // This space intentionally left blank - return the original pointer! DBG_LOG_DEBUG( "realloc the same size block - %i, do nothing\n", blocks ); // Release the critical section... // UMM_CRITICAL_EXIT(); return( ptr ); } // Now we have a block size that could be bigger or smaller. Either // way, try to assimilate up to the next block before doing anything... // // If it's still too small, we have to free it anyways and it will save the // assimilation step later in free :-) umm_assimilate_up( c ); // Now check if it might help to assimilate down, but don't actually // do the downward assimilation unless the resulting block will hold the // new request! If this block of code runs, then the new block will // either fit the request exactly, or be larger than the request. if( (UMM_NBLOCK(UMM_PBLOCK(c)) & UMM_FREELIST_MASK) && (blocks <= (UMM_NBLOCK(c)-UMM_PBLOCK(c))) ) { // Check if the resulting block would be big enough... DBG_LOG_DEBUG( "realloc() could assimilate down %i blocks - fits!\n\r", c-UMM_PBLOCK(c) ); // Disconnect the previous block from the FREE list umm_disconnect_from_free_list( UMM_PBLOCK(c) ); // Connect the previous block to the next block ... and then // realign the current block pointer c = umm_assimilate_down(c, 0); // Move the bytes down to the new block we just created, but be sure to move // only the original bytes. memmove( (void *)&UMM_DATA(c), ptr, curSize ); // And don't forget to adjust the pointer to the new block location! ptr = (void *)&UMM_DATA(c); } // Now calculate the block size again...and we'll have three cases blockSize = (UMM_NBLOCK(c) - c); if( blockSize == blocks ) { // This space intentionally left blank - return the original pointer! DBG_LOG_DEBUG( "realloc the same size block - %i, do nothing\n", blocks ); } else if (blockSize > blocks ) { // New block is smaller than the old block, so just make a new block // at the end of this one and put it up on the free list... DBG_LOG_DEBUG( "realloc %i to a smaller block %i, shrink and free the leftover bits\n", blockSize, blocks ); umm_make_new_block( c, blocks, 0 ); umm_free( (void *)&UMM_DATA(c+blocks) ); } else { // New block is bigger than the old block... void *oldptr = ptr; DBG_LOG_DEBUG( "realloc %i to a bigger block %i, make new, copy, and free the old\n", blockSize, blocks ); // Now umm_malloc() a new/ one, copy the old data to the new block, and // free up the old block, but only if the malloc was sucessful! if( (ptr = umm_malloc( size )) ) { memcpy( ptr, oldptr, curSize ); } umm_free( oldptr ); } // Release the critical section... // UMM_CRITICAL_EXIT(); return( ptr ); } // ---------------------------------------------------------------------------- #ifdef UMM_TEST_MAIN main() { void * ptr_array[256]; size_t i; int idx; printf( "Size of umm_heap is %i\n", sizeof(umm_heap) ); printf( "Size of header is %i\n", sizeof(umm_heap[0]) ); printf( "Size of nblock is %i\n", sizeof(umm_heap[0].header.used.next) ); printf( "Size of pblock is %i\n", sizeof(umm_heap[0].header.used.prev) ); printf( "Size of nfree is %i\n", sizeof(umm_heap[0].body.free.next) ); printf( "Size of pfree is %i\n", sizeof(umm_heap[0].body.free.prev) ); memset( umm_heap, 0, sizeof(umm_heap) ); umm_info( NULL, 1 ); for( idx=0; idx<256; ++idx ) ptr_array[idx] = (void *)NULL; for( idx=0; idx<6553500; ++idx ) { i = rand()%256; switch( rand() % 16 ) { case 0: case 1: case 2: case 3: case 4: case 5: case 6: ptr_array[i] = umm_realloc(ptr_array[i], 0); break; case 7: case 8: ptr_array[i] = umm_realloc(ptr_array[i], rand()%40 ); break; case 9: case 10: case 11: case 12: ptr_array[i] = umm_realloc(ptr_array[i], rand()%100 ); break; case 13: case 14: ptr_array[i] = umm_realloc(ptr_array[i], rand()%200 ); break; default: ptr_array[i] = umm_realloc(ptr_array[i], rand()%400 ); break; } } umm_info( NULL, 1 ); } #endif |